random walk I
The following piece is based on a random walk on the vertices of an Archimedean tiling. Four squares (hence the 4.4.4.4) meet at each vertex of the tiling.
Each time a node is visited, transparent circles of random color and radii are drawn. The more frequently a node is visited, the more layers are added to that node.
© 2013-2014 vincent j matsko | previous | gallery | next | vince(dot)matsko(at)gmail(dot)com |