random walk I
The following piece is based on a random walk on the vertices of an Archimedean tiling. Four squares (hence the 184.108.40.206) meet at each vertex of the tiling.
Each time a node is visited, transparent circles of random color and radii are drawn. The more frequently a node is visited, the more layers are added to that node.
|© 2013-2014 vincent j matsko||previous||gallery||next||vince(dot)matsko(at)gmail(dot)com|